Basics II: Putting the Basics of Drawing to work in your art
Snoopp
Doggie Dogg
In the first
part, Drawing Basics, you
saw the general skills of observation - five of them actually, the
five core skills of drawing. Now you just might find yourself asking
the question "OK, you showed me the basic skills, but how do
I apply them? Where in my drawing should I be aware of using them?
How do I remind myself to use them?"
No need to
burden yourself with memorizing them right now. Just refer back
to them as needed, or review this list from time to time as you
go through this page.
The
five skills revisited:
1) identify edges, 2) recognize spaces, 3) calculate proportions and angles, 4) judge light from shadow, and 5) the unconscious skill of "pulling it all together".
Want to go back to the Drawing Basics page? Click
here.
Like to see
an in-depth, 1000 page electronic book with all
these concepts explained in detail, spoon fed to you one
small step at a time? Click
here.
Getting around this page
Recognizing
the shift into your artistic right brain:
vase-face drawings - click here.
And what are we going
to do on this page? We're going to take a look at some basic drawing lessons
that employ all those skills you read about on the first page. You can
understand them in your head, but I want you to experience them. It's
much more powerful that way.
Expanding
on those basic drawing skills:
recognizing the shift
(
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Here's the basic,
king of them all example of "Drawing on the Right Side of the Brain":
the old "Vase/Face" example. What's it good for? Well, as you
do this, stare at it and see both a vase, then a face and then flip flop
back and forth between the two, I want you to keep this idea in mind.
Ask yourself "how does this feel, this switching back and forth between
perceptions of vase and face?"
What I'm asking is
for you to "observer the observer". That is, even as you view
the vase/face, employ a "third eye" or "third ear"
to be on the lookout for changes in how what you're doing feels like.
Be on the lookout for that instant when you can say "hey, I felt
a switch there". It's very subtle, like trying to be aware of the
moment you fall asleep - and like falling asleep, is easier to identify
in retrospect. So go for it. Look at this picture and watch the magic
take place:
Is it Vase or
face? or vase, no face, blah! :-)
What's going on here?
That little shift, the one that allows you to switch between vase and
face is actually a switch in modes - a switch in brain function. A complete
shift. Some may say from left brain to right brain. Though the side of
your brain the shifts takes place within is not nearly so clean cut, a
definite shift actually takes place and is viewable with PET and CT x-ray
technology. Blood actually flows to those parts of your brain. (And a
large abundance of that blood flow, flows to identifiable places on the
right side of your brain.) Pretty amazing if you ask me.
For some, the switch
was a little tough to control at first (it was for me anyway when I was
first exposed to it.) And for many it causes an outright conflict. But
that's your goal: to make the switch between those different brain modes
- something you control rather than a random event. And how do
you do that? With practice.
So here's your first
exercise: completing the mirror image face (or the mirror image "other
side of the vase" - whichever you might be perceiving at the moment).
You could even try to do this by putting your finger on the screen and
pretend draw the other half.
The first picture
is for right handed writers and the second is for lefties. And as you
do this, you may even want to name out loud the parts of the pre-drawn
face. Go right down the line-drawing naming out loud "hair, forehead,
nose, lips, chin, neck" to further corner you in your language-based,
analytic, abstracting left-brain.
This
is oversimplified here - there's still more to this. You can see Betty
Edward's site by clicking on the button just below for more complete directions
on the vase-face exercise:
You can also print
out alarger version of each illustration below by clicking on the button
under each picture.
For
right-handed drawers:
Complete the other mirror
half of this picture - and be aware of the conflict that might
arise and be equally aware of how you resolve drawing the
picture. You might even find yourself using some of the
skills you've already been exposed to. Click
on the following button for the link:
Note:
If a new screen doesn't open on your computer monitor, click on
the last Internet Explorer or Netscape mini-icon on the right at
the very bottom of your computer screen. This should pop
the new browser back up to the top. If that doesn't work, click
on all of the browser icons one at a time along the bottom of your
screen until you see the correct picture pop up. And you'll know
which one that is. Go right down the row and click on these:
For
left-handed drawers:
Complete the other mirror
half of this picture - and be aware of the conflict that might
arise and be equally aware of how you resolve drawing the
picture. You might even find yourself using some of the
skills you've already been exposed to.
Click on the
following button for the link:
Again, the main point
of this exercise is twofold 1) the short range goal to become aware
of both the conflict and 2) know that you can control this. (In
Lessons One and Two of the YouCanDraw.com
e-book there are over 30 exercises, explained and detailed in deep depth,
so you can get a lots of practice at this if you want.)
Raising the ante: drawing a complicated monster face
(
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When you feel like
you can draw the simpler vase-faces, it's time to step it up to the more
complicated faces like the following, complex "monster" face.
The directions are exactly the same: draw the mirror image. Yes, it's
a lot more involved but if you could do the one's above, you can do this
one.
Click
on the button below for a bigger, printable, monster face (if you're
left handed, just flip the following picture so that the pre-drawn half
is on your right):
Use the
exact same techniques you used in drawing the simpler face above to draw
this
more complex monster face - click here for a large, more printable page Click
on the button below for a bigger, printable, monster face:
Seeing proof you
really can draw: upside-down drawing
(
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The next exercise
- and probably the most amazing step for those of you with little or no
drawing background is this one: the upside-down drawing exercise.
Why is it so amazing? Because even if you thought you had no drawing skills
whatsoever, you might well surprise yourself that you DO have skills there
beyond your wildest expectation. And what a neat surprise would that be?
At first glance can
you tell what this picture is? You'll figure out part of it pretty easily
I imagine, but it won't make sense to you in it's entirety unless you
either do the exercise yourself or click here for the "correct orientation"
of the picture - but I challenge you, don't spoil it for yourself. Do
the exercise first.
What's the exercise?
Draw a rectangle in approximately the same shape as the rectangle surrounding
the following picture. Duplicate exactly what you see in the picture within
your pre-drawn rectangle (you can skip drawing the pencil :-) . Try to
resist flipping your picture over until you're finished. You're in for
a sweet surprise.
I'll explain why
this works so beautifully in a second - after you do this first exercise
and a couple more examples.
Making the familiar
unfamiliar and paradoxically making it
much easier to get your artistic mind into gear
Here's a second picture
- kind of complicated at first - and interesting in it's foreignness,
wouldn't you say? Scroll slowly down the page for the right-side-up version,
but take a second now just to appreciate the complex lines and shapes
of this very next picture:
Take a second
to appreciate the unusual lines and
shapes of this drawing before you scroll down to
the next picture
A little more
understandable? It's a pair of block/contour
type drawings of two human forms and four different
shaped cubes. Who'd have thought that's all this was?
The classic example
used in teaching upside-down drawing - at least among those who practice
Betty Edward's "Drawing on the Right Side of the Brain" techniques
- is that of Picasso's Igor Stravinsky. You can see it at either
of the following sites. I highly recommend printing it out, (or right
mouse click over the picture and pick "save picture as" from
the pop-up window).
Then after you print
it out, turn it upside-down and draw it from top to bottom - literally
from top to bottom (top to bottom as it sits there on your drawing table
upside-down, so you'd really be starting at the feet...because
it's upside-down. Got it now? :-). There's
two links here just in case one won't open.
Note:
If a new screen doesn't open on your computer monitor, click on
the last Internet Explorer or Netscape mini-icon on the right at
the very bottom of your computer screen. This should pop
the new browser back up to the top. If that doesn't work, click
on all of the browser icons one at a time along the bottom of your
screen until you see the correct picture pop up. And you'll know
which one that is. Go right down the row and click on these:
Here's a good
sized Stravinsky picture: (http://192.80.61.159/HTML/Academic/history/HI14Net/Unit_6.html)
And here's a huge
picture (http://www.geocities.com/picasso0408/stravins.html):
If you're feeling
adventurous, try drawing this much more complicated cowboy drawing as
you see here on your screen:
For the
adventurous - try drawing this picture - it gets complicated :-)
Why does this work?
Because flipping any picture upside down makes the normally familiar parts
(like hands, wrinkly pants, the face etc.), into something unfamiliar.
And why is this good? Because, if the dominant left brain gets tired
of trying to figure out what the heck is going on, it'll abandon the task.
At that point your right brain (or that mode of your brain that has direct
access to your senses) takes over and can do what it does best: it sees
exactly what's there.
Consequently, it
makes using all those skills you saw on the "drawing basics"
page that much more employable. But, you don't have to use any of those
skills in order to make a giant leap in the realism of your drawings --
you can do that by just flipping the picture upside-down and drawing what
you see.
Pure
Contour: getting lulled deep into your artistic brain (
back to top )
Now here's some another
really fun exercise. It's called pure contour drawing. Pure contour
drawing is probably the one exercise that pulls you deeper into
the artistic mode of your brain more so than any other drawing exercise.
How's this work?
Back in grade school,
high school and even in college, drawing teachers always had us do some
version of this exercise - but I don't think even they knew what the real
outcome of this exercise was supposed to be. According to to the instructions
given then, you were supposed to be able to draw a perfect likeness (or
a good likeness anyway) of whatever you were drawing by never taking
your eyes off it (it being whatever it was you were drawing). That is,
by staring at your subject and NEVER looking at the paper you were drawing
on, you were somehow supposed to draw a complete, proportional, to-scale
reproduction. How often would this work? Like never. And if anyone did
do a decent similarity, you knew they were cheating.
I now have a whole
new understanding of this exercise - and it's powerful. The point of it
- as I understand it now - is to pull you deep into your observing brain.
So deep in fact, you forget about time, you forget about your problems,
you even forget about your anxiety around drawing. The end result, the
drawing part of the deal, the actual pencil lines you left on the page,
become secondary but have a sort of surreal freshness to them you just
can't fake.
I'm going to take
you on a little "pure contour" ride right now. Check out this
close-up of a portion of a hand (there's lots of detail there):
Squint
Squint your eyes
as you look at this picture. When you squint, you collapse a majority
of that detail. You might become aware of the overall shape of
the hand as it rests within it's format ( you remember "format",
right?). And in this particular snapshot you might see two or three shadowy
looking areas that represent two of the biggest skin creases and the area
of the hand on the right side of the picture where it's nudging up against
the white negative space on the right. (Remember "negative
space" or "non-object space"?)
What you might
see with squinting
Open your eyes just
a little and you can start to see the next level of detail - where you
see some hatch-lke diagonal lines formed by the creases:
Opening your squinted
eyes a little more
Open your squinted
eyes yet a little more and you might start noticing the little splotchy
areas, the mottled areas where different amounts of blood flow within
the skin (this was caused by the pressure of placing the hand on the scanner
glass):
Accentuated
to show off splotches and fingerprints
(yes, you have those same fingerprint patterns
all over your palm too :-)
Now open you eyes
all the way and you start noticing whorls and fingerprint type skin ridges
there in your palm - the exact same kind you see in a police inking, completely
unique to you and your hand.
Now look at you own
hand under some really good lighting and go through the same process.
I'll bet you'll see all sorts of details there you've never paid attention
to before.
Kimon Nocolaides,
a
great art instructor from the early 20th century, was the first
person to really promote the pure contour technique. He discovered
it as a way to employ even more senses and ultimately to get deep
into your artist's brain. The technique involved going through this
imagination exercise where you imagined you were touching
each little section of what you were drawing. And then to actually
touch it, get your fingers and hands all over it - even sniff it
if appropriate. All to get as many senses as possible involved.
You can see his book at Amazon.com:
.
Want to try the
pure contour exercise for yourself?
(
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To do this exercise
justice, here's what you do. Get:
a sheet of paper,
some tape,
a pencil,
and a timer of
some sort.
(I like those kitchen
timer spring-loaded wind-up types.)
Then:
put aside 30 minutes
(or if you only have 15, that'll be a start),
tape your drawing
paper to your drawing table (so it won't move - and any kind of flat
drawing surface will work),
set the timer,
now position yourself
in your chair so that you're turned away from your drawing paper like
you see in the picture below.
Turn yourself
away from your drawing paper: don't look at it!
Keep your concentration on your non-drawing hand - the one
you're drawing :-)
Now place your
concentration on your non-drawing, free hand like you see in
the picture above.
Pick a spot on
your hand anywhere along it's border. This is going to be your starting
point.
With your eyes
on this starting point, begin to move them in a direction along a border
(an edge), of your hand. It doesn't matter which direction you move
in, just start moving them.
Move your eyes
and your drawing hand at the same time
Move your eyes
in tiny little increments - like 1 or 2 millimeter movements. (There's
about 25 millimeters in an inch, so your movements are pretty small).
Simultaneously,
as you move your eyes, move your pencil on the drawing paper.
Move it in what
you would estimate to be the same 1-2 millimeter movement of your eyes.
You're recording
with your pencil the exact same edge you're viewing with your eyes:
your drawing that tiny bit you're observing as you observe it.
Repeat: eyes move
and hand draws simultaneously
OK, make another
little move with your eyes, and again, move your pencil, i.e. draw that
little bit you just observed. Sooner or later you'll come across one of
the large creases in your palm.
What did Yogi Berra
say years ago? "When you come to a fork in the road, take it!"
And you'll find many forks in the creases in your palm. Just keep doing
the same kind of incremental observations, and mimic what you see on the
drawing paper. There'll be lots of little starts and stops, sudden changes
of direction, both in what you see and then in what you'll record on the
paper. That's exactly how it's supposed to go.
No need to worry
about results - it'll take care of itself!
The last thing you're
not to worry about is if your final drawing will look like anything
on your hand. Don't worry, it won't - it's not supposed to.
Your job...
Your job is to keep
moving your eyes around your hand and recording all the little jerks and
creases and sudden changes of direction. Let yourself follow every little
thing you see - and keep recording. You'll find yourself very deep into
"the zone" in no time. When that timer "dings" you'll
probably want to keep right on drawing. And do so but not more than 5
or 10 more minutes. The same way you don't want to start off jogging by
running a marathon, you don't want to overdo these first exercises. I
want you to say excited about drawing.
Keep your drawing
hand on the paper
Oh, and one last
thing - don't lift your hand off the drawing paper. If your eyes make
a jump, or you come to a dead end in a skin crease and you have to back
your way out, just let your pencil record this. This'll add to the amazing
texture of your drawing.
If you have to
"cheat"
If you just can's
keep your eyes of your paper, or if you're tempted to steal looks at your
drawing paper before the 30 minutes is up, let me suggest putting both
your drawing hand and taping your drawing paper inside a big paper bag
- that way it'll be a lot harder to steal looks at your drawing.
Sign and date your
drawing when it's done - you want to keep a written record of your progress.
Done? Now look at
your paper. I guarantee you'll be at least a little bit flabbergasted
by the results. And I'll bet it's interesting in a way you never expected.
I'll also bet you found very definite areas within your drawing you could
recognize as parts of your hand - so you were actually doing realistic
drawings in a most creative and honest way.
Here's an example
of a pure contour
drawing of part of a hand
Seeing your hand
like this, slowing down to take in all that detail, will make your very
own hand something foreign to your brain. You're looking at it in a way
you never have before. And you'll be amazed by what you can draw once
you make what you draw - whatever it is - unfamiliar to your eye.
And how do you do that? Well, the same ways we're showing you here: by
getting deeply involved with your subject and not worrying about how your
drawings will look.
If you want to see
a much more in-depth explanation and demonstration, complete with animations
and a whole bunch more illustrations and exercises, you can find them
in Lesson 4 of the YouCanDraw.com
e-book. How do I know? I wrote it :-)
Tightening
things up: Modified pure contour (
back to top )
In the step above,
where you got deeply involved with your hand, the object of the exercise
was to give you an experience of deep observation. It was to give you
an experience of being pretty much lost "in the moment" as they
say, in your artistic, observational brain. Pure observation was
the goal. Accuracy was secondary. And that brings us to the next step:
modified pure contour.
Modified
pure contour is this: adding the simple step of going back and forth between
what you're observing and your drawing paper. That's all. And in so doing,
you bring in those other things we spoke about on the Drawing
basicspage. Things like
sighting, and reckoning angles and applying formats.
All those now will make so much more sense after you've learned how to
enter deeply into your observational brain - your "right brain".
Note:
If a new screen doesn't open on your computer monitor, click on
the last Internet Explorer or Netscape mini-icon on the right at
the very bottom of your computer screen. This should pop
the new browser back up to the top. If that doesn't work, click
on all of the browser icons one at a time along the bottom of your
screen until you see the correct picture pop up. And you'll know
which one that is. Go right down the row and click on these:
Getting tons
more accuracy into your drawings:
dividing up the format even more
(
back to top )
On that first page
we talked about formats, the viewfinder, shadows and highlights, and reckoning
angles. (Remember the viewfinder and the format need to be proportional.)
All of those offer big help in drawing accurately. But there's a shortcoming
in just using one big outlining format in your drawing: if what you're
drawing is really big or really involved, or just plain over challenging,
it might not help enough. But there is a trick...
The trick? Break
up your picture with "mini-formats" or guides
What will help you
break up a really involved picture? Here's the answer: a broken up format.
"Broken up" is one way to describe it, but a "subdivided"
format is a more accurate way to put it. And "subdivided" sounds
pretty academic. The core of the skill is analogous to this: a hunter
will add cross-hairs to make his hunting scope even more accurate (and
our hunter here is just hunting for pictures :-). What cross-hairs really
do is break up the view.
In that same way,
adding cross-hairs to your viewfinder and then reproducing them on your
drawing paper allows you to do the exact same thing. And though cross-hairs
break your drawing up into just four squares, you can go way beyond that.
You can break up your viewfinder and your drawing paper with a whole bunch
of "crosshairs". So now you're looking at like say, 20 smaller,
manageable areas within your subject. Each square now very reproducible.
That was an abstract
explanation. Let's look at an example
You could pretend
you're viewing this Amsterdam canal scene (I thinks it's in Amsterdam
:-)), through a giant picture window with all sorts of smaller windows
and window panes built into it:
Now just imagine
you have a drawing paper with those exact same lines pre-drawn lines on
it, all drawn in the same proportion and intervals. Your job would now
be to draw all those smaller sub-pictures within the overall larger surrounding
format, treating each window as it's own format.
Then you can go through
your picture one square at a time making all those reckonings and measurements
and sightings (using all those skills we talked about on the first "Drawing
Basics"page) on each manageable section. Does that make sense?
(Did you notice a
secondary phenomenon going on here too? The lines breaking up the pictures
are parallel both vertically and horizontally, even though they might
look a little bit crooked. You can see the exact same patterned paper
just below and it's alot easier to tell all the lines are vertical and
horizontal.)
Like to try drawing
this little scene yourself?
Click on the
button below to print out this cross-lined paper (which is really
a paper subdivided into some 20+ mini-formats) and draw the next picture
on it:
For
a full-size version of this pre-gridded format, click on the following
button:
Note:
If a new screen doesn't open on your computer monitor, click on
the last Internet Explorer or Netscape mini-icon on the right at
the very bottom of your computer screen. This should pop
the new browser back up to the top. If that doesn't work, click
on all of the browser icons one at a time along the bottom of your
screen until you see the correct picture pop up. And you'll know
which one that is. Go right down the row and click on these:
The
next picture you're about to see is the same Amsterdam Canal scene - but
it's been retouched to remove all the extraneous detail and so it'll be
easier to draw. (Click on the button below to print out a simplified
version of this canal scene you can draw inside the pre-gridded format
you printed out):
Click on the
button below to print out a retouched version of this canal scene
you
can draw inside the pre-gridded format you printed out.
And to really take
the final step:
adding tones, shades and adding eventually color
(
back to top )
The last skill mentioned
on the drawing basics page was the skill of deciphering highlights, shadow,
and tones and shades. We mentioned there diving right into color is too
much to start with. Beginning with tones and shades of gray is
the best place to begin. After mastering grayscale, you can work
your way up to color.
In the following
color photo, light is coming from all sorts of directions. There's direct
sunlight coming through the window she's leaning against, there's reflected
light coming from an unseen wall hitting the left side of her face, and
there's shadows - some very subtle - weaving their way into all this light.
Here's the color photo:
Can you tell the
direct light apart from the
reflected light? Reflected light can be
very subtle
The next picture
you're about to see shows both reflected and direct light. Scan closely
around the picture - squinting will help - and look for areas that are
just a little bit brighter than the shadows around them. Most of these
areas of reflected light will be on the left side of the features. Why?
because features like the nose stick out just a little bit to catch that
light or, in areas like the cheek, just plane face the direction the light
is coming from.
The blue arrows
represent the direct light and the yellow arrows represent a few areas
of reflected
light - notice how the reflected light is so much softer and diffused compared
to the direct light; light follows logic
To tell all those
different shades of tone and color apart in this color picture, well that's
pretty tough to do if you're just starting out. But in this next picture
the number of colors has been reduced the to just three: black, white
and one tone of gray. That's all there is. And doesn't it make it a much
more "understandable" picture? The subject is still recognizable
even with all the color taken out.
(The highlights come
out much brighter in the reflected light areas - as bright as the direct
light, but the shape of the reflected light becomes much easier to see.
In fact, the line between the light and shadow forms a contour.
Remember "contour" from above?) Here's that picture with all
the color taken out:
Picture of our
model with all the colors reduced to black,
white and gray - works to really identify the areas of light
and shadow
Notice anything else?
There's real logic to light. It's as logical as the physics governing
a bouncing ball. Well almost. It's as logical as a bouncing ball you tossed
at a wall in room in outer space and in a vacuum. If you throw a ball
in this outer space room, it bounces off things until something catches
it. In the same way, light comes into a room, it bounces off a wall, a
certain amount gets captured by the wall it hits, but some will still
bounce off until it hits something else.
This is exactly the
same way light is working in this picture: it comes in the window on the
right, hits our model's face and hair, but enough other light that
we can't see is coming into the room too, and it's bouncing off the wall
on left (which is somewhere out of the picture) and hitting her on the
the left side of her face as reflected light. The reflected light
is weaker now (it's left some of it's energy in and on the wall it's bouncing
off) and so this weakened light lights up the left side of our model's
face - but with less brightness than the light coming in through the window
on the left. (Take another look at those pictures above.)
Combining everything
you've seen on this page: try drawing this picture
Now let's pull everything
together you've seen on this page. By first reducing all the complicated
colors to grayscale, you've got a manageable, contoured picture. By overlaying
a grid on top of our model, you can break the seemingly complicated picture
into a group of much more manageable mini-drawings. Each square within
the grid can be treated as it's own little drawing.
So click on the accompanying
linked pages (one page with a grid-covered model face and one with an
empty grid) and do this: one
square at a time redraw what you see. Go through each square of the grid
on the model and and ask these kinds of questions:
Where are the
edges?
Are there negative
shapes here?
Where to lines
and edges enter the square?
Where do they
leave?
What angles do
they form with the vertical and horizontal lines of the grid?
What are the different
shapes of the colored areas?
How much of the
smaller grid does each shape (gray, black or white) occupy? That is,
what proportion of the square does it fill?
And you go through
each square asking those kinds of questions. What if this gets contusing?
Flip both your grid and your drawing upside down! See, now you're really
using your drawing skills. :-)
For the big version
of this pre-gridded picture you can print out click on the button below.
(Once you open the pop-up page, click on the "file" option at
the top left of the tool bar - at the very top of the page - and scroll
down to "print".That's it!)
Note:
If a new screen doesn't open on your computer monitor, click on
the last Internet Explorer or Netscape mini-icon on the right at
the very bottom of your computer screen. This should pop
the new browser back up to the top. If that doesn't work, click
on all of the browser icons one at a time along the bottom of your
screen until you see the correct picture pop up. And you'll know
which one that is. Go right down the row and click on these:
For
the big version you can print out click on the
button
below (and when you get there, click on "file" at
the top
left of the tool bar on the pop-up page and scroll
down to "print".)
Click on the button
below to bring
up the window where you can see and print out the empty grid pattern -
custom made for you to draw the model face. (Click on "file"
at the top left of the tool bar on the pop-up page and scroll down to
"print".)
Click
on"empty grid" button below to bring up the window
where you can see and print out the grid pattern just like
you see above. (Click on "file" at the top left of the tool bar
on the pop-up page and scroll down to "print".)
Applying what
you've been shown
Now that you've worked
your way through the two basics of drawing pages, you really do
have at least a conceptual idea of how you can really draw great reproductions.
There's a really
fun drawing program out there on the web - different than the YouCanDraw.com
program - that builds right on top of what you've been shown in this last
section (where you draw "grayscale" or black and white pictures
on pre-made grids). I bought this product about a year ago and found it
to be a great "jump-start" allowing people to make great drawings
from photos with little or no drawing background. You can see it at ArtSkills.com
(Click on the button just below).
The program doesn't
talk overtly about the skills of drawing per se, but you get the gratification
of actually making very recognizable reproductions rapidly. It's a fun
program.
For real mastery
But to really master
drawing faces and caricatures there's more to it than that. You really
need to master all those skills we've talked about here. You've got learn
about anatomy, and how light and shadow work on the face in a more intimate
way. You need to learn to see beneath the surface and recognize what's
taking place literally under the skin. You need repetition and practice,
practice, practice. (I know, that kind of threw a wet blanket on your
enthusiasm. But it's true: practice really is the key.).
But you can really
accelerate your progress with a good teacher - or a program that spoonfeeds
you assignments, gives you tons of detailed explanations, delivers lots
of interactive learning aids, and exercises that cut through to the really
important part of each lesson. You need to apply all this "basic"
stuff to each area of drawing and in particular to the art of drawing
faces and caricatures. Does such a program really exist? Yes. And you
can see it at YouCanDraw.com.
And after that little
unabashed sales schpeel, our next step at this site is to show
you the next two sections you need to master in order to become a truly
great portrait or caricature artist: drawing the head and features. (
back to top )
Like
to seean even more in-depth evaluation of a
beginning portrait artist? Click
here
Like to return
to the Drawing Basics page? Click
here
To see a 1000+
page electronic book dedicated to teaching caricatures
and portraits - even if you've never drawn before - complete with
animations,
monthly e-zines, royalty free artwork, an on-line, for members-only
password site, all on CD, Click
here